OpenAL audio loading utility library for games and applications.
Implementation of OpenAL's ALUT standard
$ gcc -o game game.c -lalut -lopenal$ gcc -c audio_handler.c $(pkg-config --cflags freealut) -o audio_handler.o$ gcc game.c -o game $(pkg-config --libs freealut)$ pkg-config --modversion freealut$ gcc -I/usr/local/include -L/usr/local/lib -o audio_app app.c -lalut -lopenal